Looking for our future VFX Artist !
We are looking for a VFX Artist both rigorous and committed to join the team at the origin of "A Plague Tale : Requiem".
YOUR PROFILE
- You have 3 years of experience as a VFX Artist.
- You have an eye for details
- You're open-minded and you appreciate teamwork
- You are familiar with FX editors
- You know the pipelines and console rendering techniques inside out
- You are familiar with technical contraints and optimization levers
- You know how to get the most out of the software, middlewares, and tools to achieve your goals
- You master a 3D software (3ds Max ideally)
As a plus :
- You master the programming of shaders (GLSL / HLSL)
- You know C++, Python, and C#
- You have knowledges in a scripting langage
- You have knowledge of Houdini
YOUR MISSIONS
Under the responsability of the Art Director, you will join a team of 3D Artists and Technical Artists. You will be in charge of the conception, the polish and the implementation of amazing visual effects.
- You will create FX for environments (rain, snow, fire..) and for gameplay feedbacks (shots, projectiles…)
- You will participate to the improvement of existing tools, such as our FX editor
- You will optimize VFX to answer the technical contraints of the engine and the technologies
- You will integrate your FX in the levels of the game
YOUR APPLICATION
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The next steps ?
- Review of your application
- Technical assessment
- HR interview
- Technical interview with the Leads of the project
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See you soon!
The Asobo team
Asobo Studio is an Equal Opportunity Employer for any minority, disability, gender identity or sexual orientation