Skip to main content

the future
of fun!

Technical Artist

7 October 2019

We are looking for several Technical Artists to work on our current projects like Microsoft Flight Simulator, and other unnanounced games...

Asobo Workplace.jpg


Your missions will include:

  • Programming shaders (GLSL / HLSL)
  • Creating VFX
  • Ensuring that visual assets can be easily integrated into Unity engine
  • Ensuring that visual assets are optimized to meet the fps requirements
  • Scripts programming


  • Experience with optimisation techniques and constraints
  • High knowledge of rendering pipelines and techniques on consoles
  • Can make the most of softs, middleware, tools to achieve objectives
  • Artistic outlook / Creativity / Eye for details
  • Rigorous approach/ Methodical
  • Teamwork / Open minded
  • Capacity to self-train if needed
  • Familiarity with CG-oriented programming languages, image manipulation and compression and particle systems

As a plus…

  • Knowledge of MaxScript
  • Knowledge of C++ programming
  • Knowledge of French


How does it sound? If you've got what it takes, do not hesitate to send us an email to with your CV and your cover letter (or your site, or your ArtStation ... you do you !)

If you want to know us better, take a look at our Instagram, our Facebook page, or our Twitter account, there is plenty to discover about life @Asobo Studio!

See you soon ?!

The Asobo team


If you wish to contact us, please send us a message.

PDF, DOC, DOCX or ZIP (32 mb max.)

* required fields