The team that brought you "A Plague Tale: Innocence" is looking for a Gameplay Programmer!
We're looking for an experienced and talented Gameplay Programmer to work on a project that has not yet been announced.
As it's about joining the team on Asobo's new baby, we're looking for particularly passionate and ambitious profiles, eager to push the quality of their work even further!
As we are a human scale team , this project will require you to be autonomous and proactive in your work.
- You have a thorough knowledge of C++
- You already have minimum 3 years of exeprience in a similar position
- You know how to use physical engines
- You have experience in pathfinding and AI
If you recognize yourself, then this job is for you! Here are the details of your missions:
- You'll have to manage the movement of elements of the game, the physics of the objects and calculate trajectories
- You'll have to read and process the inputs
- You will order the AI behavior of characters or game elements
- You will define the game rules and communication systems between characters/game elements
- You'll program the camera contextually to the interactions
- You will integrate the animations
- You will be in charge of programming and/or integrating the user interface and menus
- You'll be in charge of sound and particle effects
- You will also be responsible for documenting the various elements designed or programmed
So far you're following us? If so, don't hesitate to fill in the contact form below with your CV and cover letter.
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See you soon!
The Asobo team