Looking for Computer Vision & Machine Learning Programmers to join us !
We are looking for talented Computer Vision & Machine Learning Programmers, both rigorous and involved to work on Microsoft Flight Simulator.
- You have a Master or PhD degree in Computer Science or other related field, with a focus in Computer Vision would be a plus
- You have at least 3 years of experience with machine learning, computer vision, image processing, or procedural generation as well as with GPU usage (e.g. CUDA, DirectCompute)
- You have experience with classical and deep learning computer vision techniques in object recognition, semantic segmentation, or 3D geometry
- You have excellent software development skills (e.g. C/C++, Matlab, Python), and you are comfortable with Python 3
- You have some previous experience with Python deep learning frameworks (e.g. PyTorch, TensorFlow, Keras,etc…)
- You are not afraid to enter a large code base that you do not know
- You are proficient in English
- You have a high level of patience and proactivity in your work, and you don’t hesitate to innovate!
As a plus:
- You have some experience with Computer Vision Frameworks (e.g. OpenCV, PCL) and Cloud Computing platforms (e.g. AWS, Azure, Google Cloud)
- You have knowledge in geoinformatics, projective geometry and 3D reconstruction
- You will have to design and implement algorithms in the areas of computer vision, machine learning, image understanding and 2D/3D analysis
- You will develop and maintain clean, well-commented and reusable code, easy to extend
- You will extend and integrate computer vision components in an existing game content pipeline
- You will have to cooperate closely with our art and design teams to create beautiful semi-procedurally generated environments at global scale
- You will not forget to follow up on your implementations and make sure that they are running smoothly in the game
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See you soon!
The Asobo Team