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Technical Artist

4 March 2019

We are looking for a Technical Artist to ensure the bridge between our artists and our engineers.

cyril annonce.png


Your missions will include:

  • Programming shaders (GLSL / HLSL)
  • Creating VFX
  • Ensuring that visual assets can be easily integrated into Unity engine
  • Ensuring that visual assets are optimized to meet the fps requirements
  • Scripts programming


  • Experience with optimisation techniques and constraints
  • High knowledge of rendering pipelines and techniques on consoles
  • Can make the most of softs, middleware, tools to achieve objectives
  • Artistic outlook / Creativity / Eye for details
  • Rigorous approach/ Methodical
  • Teamwork / Open minded
  • Capacity to self-train if needed
  • Familiarity with CG-oriented programming languages, image manipulation and compression and particle systems

As a plus…

  • Knowledge of MaxScript
  • Knowledge of C++ programming
  • Knowledge of French


Joining the team also means taking advantage of our internal social policy.

For example:

  • Our Quality of life (Brand new office, nice lunch area, South-western France ‘art de vivre’…)
  • Our daily + (Lunch vouchers, holidays vouchers, public transportation subsidy, relocation services, free fruits, cakes and beverages…)
  • Our additional compensation (Free complementary health insurance, Christmas vouchers, annual bonus, profit sharing…)


  • CV, application letter
  • Availability
  • Personal works, portfolio, web site...


If you wish to contact us, please send us a message.

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