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3D Animator

13 March 2018

We are looking for a talented 3D Animator to join the team on our new project "A Plague Tale: Innocence"


Within a team of graphic artists, your missions will be to:

  • Clean Mocap animations
  • Animate characters or objects used for real time or pre calc sequences
  • Participate in the creation and realization of cinematic sequences
  • Participate in Modeling/Skinning/Rigging of characters used for real time or pre calc sequences
  • Register the realization of your work within the technical constraints and a predefined planning (task management)
  • Do what is necessary to export your work in the game (add messages in the animation files to determinate the cycles, play sounds or dialogs, trigger other animations etc)
  • Make sure that your work is correctly integrated into the game (test in game to ensure the animations work in the level and fit with gameplay constraints)


  • Great knowledge of Motion Builder
  • Great knowledge of traditional animation and human anatomy
  • Be sensitized to constraints linked to real time sequences, 3D engines and level editing
  • Creativity / Keen artistic feeling
  • Methodical / Attention to details
  • Team worker / Open minded


Joining the team also means taking advantage of our internal social policy.

For example:

  • Our Quality of life (Brand new office, nice lunch area, South-western France ‘art de vivre’,  2014 Great place to Work Awards® participation…)
  • Our daily + (Lunch vouchers, holidays vouchers, public transportation subsidy, relocation services, free fruits, cakes and beverages…)
  • Our additional compensation (Free complementary health insurance, Christmas vouchers, annual bonus, profit sharing…)


  • CV, application letter
  • Availability
  • Personal works, portfolio, web site...

Positions to be filled in February 2018

If you wish to contact us, please send us a message.

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